AFK Overnight Setup (8h Sleep Run)
TL;DR
Three-pad overnight loadout that runs on pure Litter cadence — no manual ore loading, no manual water+limestone, no manual berry insertion, no Cut-to-deplete-trees. Tier ceiling is Settled (2×) because Blissful needs mini-games and those can’t fire while you’re asleep; target Settled across many Pokémon rather than chasing Blissful on one. Pad 1 smelts iron ingots, Pad 2 produces raw stone/sticks/vine rope, Pad 3 produces lumber from littered Small Logs (no standing-tree depletion). Six Community Boxes are triangulated around the three pads — two per pad on opposite edges of the 12-tile gather circle — so a full box on one side never stalls the pad. Manual-step farms from farm_configurations.csv (Berry Paint, Clay Brick, Crush, Concrete Mixer, Wheat, Iron Ore config) are explicitly excluded.
The build
| Pokémon | Role | Specialty | Why |
|---|---|---|---|
| Charmander | Pad 1 Smelter / Burner | Burn | Iron Ore → Iron Ingots. Small, fits anywhere. |
| Geodude | Pad 1 Crusher | Crush | Crushes ore feed. Rock-type matches hot/dry pad. |
| Machop | Pad 1 Gatherer/Builder | Build, Gather | Sweeps ore litter into Community Box. |
| Bastiodon | Pad 2 Stone litterer | Crush, Litter | Drops Stone. Large — Shield Fossil display habitat (no house). |
| Cacnea | Pad 2 Sticks | Grow | Sturdy Sticks (per Raw Material Farm config). Small house OK. |
| Bellsprout | Pad 2 Vine Rope | Grow, Litter | Drops Vine Rope. Small house, tree-shaded. |
| Girafarig | Pad 2 Gatherer | Gather | Centralises Pad 2 litter; tree-shaded fluffy flower bed. |
| Aron | Pad 3 Small Logs litterer | Litter (per brief) | Drops Small Logs without cutting trees → no depletion. |
| Heracross | Pad 3 Chop / Litter | Chop, Build | Logs → Lumber. Medium house, tree-shaded. |
| Scyther | Pad 3 Chop | Chop | Parallel chopper to drain log backlog. Medium house. |
Layout
+----------------------------------------------------------+
| PAD 1: ORE SMELTER (Withered Wastelands) |
| |
| [CB1] [Char] [CB2] |
| [Geo][Mac] |
| |
| x <- gather centre |
| |
| PAD 2: RAW MATERIAL (Withered Wastelands) |
| |
| [CB3] [Bast] [Gira] [Cac][Bell] [CB4] |
| |
| x |
| |
| PAD 3: LUMBER LINE (Rocky Ridges/edge) |
| |
| [CB5] [Aron][Hera][Scy] [CB6] |
| |
| x |
+----------------------------------------------------------+
Legend: [CB#] = Community Box, x = gather centre (12-tile outdoor radius). Each pad sits inside its gather circle; CBs are placed near the radius edge so litter from either side drains into a fresh box when the near one fills.
Expected output
Unquantifiable from our data. Per-pad hourly throughput formula:
outputs/hr = min(
litter_rate_per_min * 60 * n_litterers,
gather_rate_per_min * 60 * n_gatherers,
process_rate_per_min * 60 * n_processors,
community_box_capacity / processed_per_unit
)
Over an 8-hour run the binding term is almost certainly Community Box capacity — unless an offline penalty multiplier applies. See Missing data.
Comfort setup
Per-pad, not global (the three pads have incompatible type clusters):
- Pad 1 (Fire/Rock): Temperature Hot 7–9 · Humidity Low 1–2 · Light Bright · Flavor Spicy (Charmander), Bitter (Geodude, Machop). Place Stone Fireplace / Cooking Stove for Charmander’s Lots of Fire pref; Hard Stuff decor for Geodude.
- Pad 2 (Grass/Normal/Rock-Steel): Temperature Mild 5–7 · Humidity High 4–5 · Light Bright · Flavor Sweet (Bellsprout, Cacnea), Bitter (Bastiodon, Girafarig). Shield Fossil display is mandatory for Bastiodon. Tree-shaded fluffy flower bed tile for Girafarig.
- Pad 3 (Bug + steel-type litterer): Temperature Mild 5–7 · Humidity High 4–5 · Light Dim (Bug pref) · Flavor Sweet (Heracross, Scyther). Tree-shaded tall grass + cozy log handicrafts decor. No open flame — conflicts with Bug Dim-light pref.
Target tier: Settled (2×) on all 10, never Blissful (requires mini-games which won’t fire while AFK).
Setup steps
- Pre-stage: confirm all 10 Pokémon are at Settled (2/5 prefs) or better before sleeping; Blissful unreachable AFK.
- Build Pad 1 (Ore Smelter): Charmander, Geodude, Machop in small houses within 8 tiles; Smelting Furnace adjacent to Charmander.
- Build Pad 2 (Raw Material): Bastiodon in Shield Fossil display habitat (Large, no house); Cacnea + Bellsprout + Girafarig in small houses; cluster ≤ 12 tiles.
- Build Pad 3 (Lumber): Aron, Heracross, Scyther in their tree-shaded habitat (Heracross + Scyther are Medium-house; Aron housing TBD — see Missing data). Do not plant Cut-target trees; rely on litter only.
- Drop 6 Community Boxes (CB1–CB6), two per pad, on opposite edges of the 12-tile gather circle so a full box never stalls the pad.
- Verify no manual-step devices are wired in: remove any Concrete Mixer, Sprinkler, Red Paint Machine, or ore-loader from these pads.
- Stock each Pokémon’s preferred-flavor snack nearby so they don’t wander off-pad to forage.
- Walk the 12-tile radius around each pad and confirm no berry tree, trash spawn, or other high-priority litter target is inside — those would divert gatherers.
- Save & sleep. On wake: empty CBs first, then check whether processors went idle (CB-full) to recalibrate box count next run.
Alternatives
- Drop Pad 3, double Pad 1 (second Ore Smelter). Doubles ingot rate, sacrifices overnight lumber stockpile. Still zero manual steps.
- Snivy / Servine in place of Bellsprout. Both have Grow+Litter; Snivy uses Playland habitat which is harder to colocate with Bastiodon’s Shield Fossil display.
- Pinsir for Scyther. Pinsir is Chop+Build, same tree-shaded tall grass habitat — pick whoever is at higher comfort tier.
- Haxorus for Aron. Haxorus is Chop+Litter (Lumberjack’s workplace habitat) and is verified in
pokedex.csv. Use if Aron is unavailable or under-levelled. Habitat-only (Large).
Source data
/tmp/pokopia-data/afk_farms.csv— Ore Smelter (Withered Wastelands, S-tier), Lumber Mill / Lumberjack Camp (A-tier)./tmp/pokopia-data/farm_configurations.csv— Raw Material Farm (Bastiodon/Cacnea/Bellsprout + Girafarig, no manual steps), Lumber Farm (notes Aron + Heracross litter, no manual steps when configured without Cut). Berry Paint / Clay Brick / Crush / Wheat / Iron Ore configs excluded for manual steps./tmp/pokopia-data/pokedex.csv— specialty + habitat for 9/10 picks (Aron absent; see Missing data)./tmp/pokopia-data/pokemon_size.csv— confirms Heracross/Scyther Medium (no small house), Bastiodon Large (habitat only), Cacnea/Bellsprout/Charmander Small./tmp/pokopia-intel/_brief.md— game rules: 12-tile outdoor gather radius, 2× Settled multiplier, AFK loop semantics, Litter cadence is the AFK-safe path.
Missing / future research
- Litter drop-rate per minute is undocumented in our data — cannot compute ingots/h, stone/h, lumber/h.
- Community Box capacity (slots × stack-size) is not in
items_enriched.csvbeyond a description string — can’t size the 8h buffer. - Back-pressure behaviour when chests fill: do litterers pause, drop on floor, or de-spawn items? Determines whether 6 boxes is enough.
- Offline / AFK penalty multiplier: unknown whether production runs at full rate while the player is logged out / asleep.
- Aron is not in
pokedex.csv— only infarm_configurations.csvLumber Farm note (“Aron+Heracross litter Small Logs”). Its size_category and habitat are unverified; Lairon/Aggron substitution may be needed depending on housing. - No favorites row in
pokemon_favorites.csvfor Charmander, Bellsprout, Cacnea, Heracross, Scyther, Aron — flavor prefs above are inferred from type rules in_brief.md, not from the favorites taxonomy. - Gather-radius origin: unclear whether the 12-tile circle is centered on the Pokémon, the Community Box, or the habitat tile — layout above assumes Pokémon-centered.