Best 5-Pokémon Team Per Region (Full AFK Coverage)

TL;DR

Four five-mon AFK squads, one per main region, each covering the full Litter→Gather→Process loop plus a Hype/Comfort multiplier and a region-specific wild card. Picks are anchored on each region’s strongest S/A-tier farm from afk_farms.csv (Withered: Ore Smelter; Beach: Glassworks+Lumber Mill; Ridges: Lumberjack+Concrete+Gold Foundry; Skylands: Wool Station+Crystal Mine), and validated against the habitat-tile spawns in habitats.csv. Where the brief’s targeted Pokémon (e.g. Drifblim, Altaria) do not appear in their region’s habitat rows, the placement is inferred from sky/cliff theming and flagged in Missing Data. All quantitative throughput is left as a formula — no drop-rate column exists in the dataset.

The Build

Withered Wastelands — Ore Smelter anchor (S-tier)

PokémonRoleSpecialtyWhy
GrimerLitterLitterDrops Soft Clay / Garbage for the bricks + recycling chains.
CinccinoGatherGather, RecyclePure Gather sweep + bonus Recycle when Grimer drops Garbage instead of clay.
CharmanderProcess (Burn)BurnListed in Ore Smelter farm; item-matches Iron/Copper/Gold ingot + Glass + Squishy Clay.
KricketuneHypeHypeSpawns in region’s Red Tall Grass tile — zero extra tile cost.
MagnemiteWild card (Generate)GenerateFactory Storage is an explicit region tile; powers furnaces; matches every ingot.

Bleak Beach — Glassworks + Lumber Mill

PokémonRoleSpecialtyWhy
VileplumeLitterGrow, LitterDual Grow+Litter; feeds botanical material into the glass/lumber chains.
MinccinoGatherGatherPure Gather — sweeps sea glass + driftwood; covers the Glassworks farm’s missing Gather requirement.
TorkoalProcess (Burn)BurnNamed in Glassworks farm row; item-matches Glass + ingots.
MarillComfort/HypeWater, HypeDock is a literal Bleak Beach habitat tile; Hype + Water double duty.
PelipperWild card (Fly)Water, FlyBeach Set tile spawns Pelipper; Fly speeds cross-island lumber delivery.

Rocky Ridges — Lumberjack + Concrete + Gold Foundry

PokémonRoleSpecialtyWhy
HaxorusProcess (Chop) + LitterChop, LitterLumberjack’s Workplace is a region tile; covers litter AND lumber in one slot.
MachopGatherBuild, GatherBoulder-Shaded Tall Grass is region-native; Build accelerates Concrete Factory.
GravelerProcess (Crush)CrushNamed anchor of Concrete Factory; crushes limestone + gold deposits.
DiglettHypeHypeRegion’s tree-shaded red tall grass tile; pure boost multiplier.
CombuskenWild card (Burn+Build)Burn, BuildFurnace Spot is explicit region tile; covers Gold Foundry smelt.

Sparkling Skylands — Wool Station + Crystal Mine

PokémonRoleSpecialtyWhy
AltariaLitterLitter, FlySky Litter source; Soft Stuff favourites align with fluff/wool comfort.
DrifblimGatherFly, GatherRare Fly+Gather combo — collects from cliff-top tiles ground gatherers can’t reach.
LarvitarProcess (Crush)Crush, BulldozeCrystal Mine S-tier farm needs Crush; Bulldoze clears expansion.
JigglypuffHypeHypePairs with Night Festival / Light-Up Stage region tiles; Sweet-flavour Sky alignment.
MareepWild cardGenerate, LitterKnitting Station IS the Wool Station anchor tile; powers crystal cutter + drops wool.

Layout (sample island plot — same template per region)

.+----------------------------------------------------------+
.| WITHERED WASTELANDS sample plot   12 x 12 tiles          |
.|                                                          |
.|  [Kricketune Hype tile - center, radius 12 -> all]       |
.|                                                          |
.|   N: Grimer Marsh tile                                   |
.|   W: Cinccino Makeup tile   E: Magnemite Factory tile    |
.|   S: Charmander Tall Grass  [Furnace + Storage Chest]    |
.|                                                          |
.|   .  .  .  G  .  .  .  .  .  .  .  .                     |
.|   .  .  .  .  .  K  .  .  .  .  .  .                     |
.|   .  .  .  .  .  .  .  .  .  .  .  .                     |
.|   C  .  .  .  +F+ .  .  .  .  M  .  .                    |
.|   .  .  .  .  +S+ .  .  .  .  .  .  .                    |
.|   .  .  .  .  .  .  .  .  .  .  .  .                     |
.|   .  .  .  .  Ch .  .  .  .  .  .  .                     |
.|                                                          |
.|  Legend: G=Grimer K=Kricketune C=Cinccino                |
.|          M=Magnemite Ch=Charmander                       |
.|          +F+=Furnace +S+=Storage  .=open                 |
.|  Range: Hype 12 covers plot; Burn dev within 8 of Ch     |
.+----------------------------------------------------------+

The same template applies to each region — swap centre/process device:

  • Wastelands: Furnace (Burn)
  • Beach: Furnace + Sawhorse (Burn/Chop)
  • Ridges: Crusher + Sawhorse + Furnace (Crush/Chop/Burn)
  • Skylands: Crystal Cutter + Loom (Crush/Gather)

Expected output

Not quantifiable from the dataset. Use:

output/hr ≈ litter_drops_per_hour × comfort_tier_multiplier
            capped by process_device_cycle_time

Comfort multipliers (from brief): Uneasy 1×, Settled 2×, Content 3.5×, Blissful 5×. A region team at Blissful (5 mons × 5) yields Environment Level 25.

Comfort setup

RegionTempHumidityLightFlavor
Withered WastelandsHot 7-9Low 1-2BrightSpicy
Bleak BeachCool 3-5High 4-5NormalSalty
Rocky RidgesHot 7-9Low 1-2Normal-BrightBitter/Spicy
Sparkling SkylandsMild 4-6Mid 3BrightSweet

Furniture by region (from pokemon_item_matches.csv favourites of the 5-mon team):

  • Wastelands: Stone fireplace, Cooking stove, Plate, Streetlight, Metal Drum.
  • Beach: Beach Parasol, Side Table, Beach Chair, Walkway, Streetlight.
  • Ridges: Log Chair, Cart, Tree Stump, Log Table, Furnace, Metal Drum.
  • Skylands: Knitting Supplies, Seat, Table, Small Stage, Spotlight, Balloons.

Setup steps

  1. Place the Process Pokémon’s habitat tile FIRST and center the Process device (Furnace / Crusher / Loom) on it — Process mon’s 8-tile indoor radius must blanket the device.
  2. Place Litter Pokémon’s habitat ≤12 tiles from Gather Pokémon’s habitat. Gather’s 12-tile outdoor radius must overlap every Litter spawn.
  3. Drop a Community Box between Gather and Process to bridge the loop.
  4. Place the Comfort/Hype booster habitat at plot centre — its 12-tile radius should reach all four other Pokémon.
  5. Place the Wild-card habitat last; orient so its specialty radius (Fly delivery / Generate / Bulldoze) reaches the device or storage it accelerates.
  6. Tune comfort items per the table above; aim for Settled (2×) Day 1, Content (3.5×) within a week.

Alternatives

  • Wastelands: Trubbish for Grimer if running a Recycle-heavy loop (note: pokedex says Trubbish is Recycle, not Litter — see Missing Data).
  • Beach: Wingull for Pelipper if Fly delivery is not needed.
  • Ridges: Onix / Machamp once evolved — both crush and build harder than Graveler/Machop and are named in afk_farms.csv.
  • Skylands: Wooloo for Mareep if running Wool Station only (Wooloo is Gather+Shear); keep Mareep if you also need Generate.

Source data

  • /tmp/pokopia-data/pokedex.csv (specialty + habitat field per mon)
  • /tmp/pokopia-data/habitats.csv (region-tile spawn rosters)
  • /tmp/pokopia-data/afk_farms.csv (S/A/B-tier farm anchors and named Pokémon)
  • /tmp/pokopia-data/pokemon_item_matches.csv (favourites for comfort-furniture mapping)
  • /tmp/pokopia-intel/_brief.md (game rules, comfort tiers, AFK loop)

Missing / future research

  • afk_farms.csv Bleak Beach Glassworks lists required_specialties “Gather, Burn” but pokedex.csv only assigns Burn to the listed Pokémon (Magmar/Torkoal/Camerupt). Gather must come from a different mon (we picked Minccino).
  • habitats.csv lists Krabby, Shellder, and Wailmer for Bleak Beach Seaside Tall Grass, but none appear in the 300-row pokedex.csv — their specialties cannot be validated and they were ineligible for picks.
  • Brief says “Trubbish/Grimer litter Soft Clay”, but pokedex.csv tags Trubbish as Recycle (not Litter). Only Grimer is confirmed as Litter.
  • Grimer’s Marsh fishing spot habitat (per pokedex.csv) does not appear under Withered Wastelands in habitats.csv; cross-region inference used.
  • Drifblim’s Plush central and Altaria’s Birdsong garden habitat tiles do not appear in Sparkling Skylands rows of habitats.csv; placements inferred from sky/cliff theming — verify in-game before committing plot space.
  • No drop-rate / cycle-time column in pokedex.csv or afk_farms.csv — quantitative output/hr cannot be computed; formula only.